AI Insights · Timothy · January 2023
Top 5 Squad RPG Apps Performance in Switzerland, Q4 2022
Explore the performance of the top 5 Squad RPG apps on a unified platform in Switzerland during Q4 2022, with insights on downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 Squad RPG applications in Switzerland demonstrated varied performance metrics. Here's a closer look at the weekly downloads, revenue, and active users for these popular apps.
X-HERO saw a notable increase in weekly revenue, starting from around $7.6K at the end of September and peaking at approximately $20.9K in the week of December 19. Weekly downloads had a significant spike mid-quarter, reaching 10K in late September but later fluctuating, with a low of 291 in early October. The app's active user base also showed fluctuations, starting at 29.4K in late September and gradually declining to about 10.5K by the end of December.
Hero Clash: Playtime Go experienced a rapid increase in weekly revenue, beginning at $267 in late November and rising to about $4.9K by the end of December. Downloads also peaked at 7.6K in early December before tapering off to 940 by the end of the month. The active user count reflected this trend, increasing from 8.1K in early December to a high of 10.3K before settling at 6.4K in the final week of December.
Hero Wars: Alliance maintained a steady revenue stream, with weekly earnings ranging between $21.4K and $44.1K. The app saw a notable increase in downloads toward the end of the quarter, peaking at 3.3K in the last week of December. Active users followed a similar upward trend, rising from 3.9K in late September to 6.5K by the end of December.
Bloodline: Heroes of Lithas showed a varied revenue pattern, with a high of $18.7K in late October and a notable peak of $11.8K in the last week of December. Downloads were relatively low, peaking at 2.9K in late September and steadily declining thereafter. Active users mirrored this trend, starting at 3.3K in early October and ending at about 1K by the end of December.
RAID: Shadow Legends had a robust revenue performance, peaking at $54.3K in the week of December 19. Weekly downloads remained stable, ranging between 300 and 500 throughout the quarter. The active user base was also consistent, fluctuating slightly around 1.5K to 1.7K.
These insights are based on data from Sensor Tower. For more detailed metrics and further insights, visit Sensor Tower.